and Epic Games stance on Linux gaming is known

  • artyom@piefed.social
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    9 hours ago

    I’ve got a couple thousand hours in Rocket League over the years but Epic has successfully made it so insufferable that I haven’t played it in about a year. Such a shame.

    Stop killing games? What about stop fucking up games?

    We seriously need to have a long conversation about what constitutes a refund on a game. I got several thousand hours of good times out of this game but the game that I paid for is no longer available.

    • tekato@lemmy.world
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      3 hours ago

      The game itself hasn’t changed at all since Epic acquisition. The only significant changes they have made are making it free and removing trading which don’t affect gameplay.

      • FigMcLargeHuge@sh.itjust.works
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        2 hours ago

        How about them making the variants like Snow Day unavailable unless it’s in season, or at least that’s how it looked to me when I logged back on after a year or two of not playing. I also remember when you could play Snow Day and it wasn’t competitive.

        • tekato@lemmy.world
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          1 hour ago

          Yeah, Snow Day and Dropshot are seasonal for ranked play. That’s because they were not popular enough on their own so it was taking too long to find matches at high ranks, making it hard to get the season title. Has nothing to do with the Epic acquisition though, just a need to reduce fragmentation on the player pool.

          • FigMcLargeHuge@sh.itjust.works
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            1 hour ago

            I would venture a guess that they are not popular enough because of the changes they made. I do recall a ton of people being pissed when they switched them to not having a casual option and went to ranked only. I wasn’t sure about the epic acquisition having an effect though. Thanks.

            • tekato@lemmy.world
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              53 minutes ago

              They were made ranked on 2018, and Rocket League had its peak in player base around 2020-2021 after it became free. Unfortunately that was followed by a huge drop in player base in 2022, which led to the extra modes changes in 2023.

      • artyom@piefed.social
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        3 hours ago

        The changes they’ve made are adding 348953754 pop-ups every time you open a game or finish a match, and completely useless servers.

    • null@piefed.nullspace.lol
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      9 hours ago

      The thing is, you never paid for a “game” in the first place. You paid for a license with a whole boatload of conditions.

      The thing that needs to be fixed is not refunds, but what “buying” something digital means in the first place.

      • artyom@piefed.social
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        9 hours ago

        I didn’t say I purchased a game, I said I paid for a game. Whether that’s a “purchase” or a “license” is irrelevant to the fact that I can’t even play the game I “licensed” either.

        • null@piefed.nullspace.lol
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          5 hours ago

          Hmm, your original response pre-edit was a lot nicer.

          I didn’t say I purchased a game, I said I paid for a game.

          I also didn’t use the word purchase. You said “paid for a game”, I quoted you as saying you “paid for a game”.

          Why are you pretending I misquoted you?

          • artyom@piefed.social
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            5 hours ago

            Because the difference seemed to be what your point was. If it wasn’t, I have no idea what it was. I paid for a license for a game. Thus I paid for a game.

            • null@piefed.nullspace.lol
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              4 hours ago

              That was my point – I was building off of what you said…

              I paid for a license for a game. Thus I paid for a game.

              This is exactly the problem. This should be true, but it isn’t in most cases.

              Store’s like GOG get much closer by giving you a DRM free copy. But some would say that even then, if you aren’t allowed to modify and distribute that, you don’t really own the game either.

                • null@piefed.nullspace.lol
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                  4 hours ago

                  You did, and that licence comes with plenty of terms that can restrict or revoke your access to that game.

                  Which shouldn’t be allowed, but it is.

                  In an ideal world, you wouldn’t have to purchase a license to the game at all. You could purchase the game itself by receiving a packaged copy of it along with a copy of the source code.

                  But something inbetween would be a nice start.

                  • artyom@piefed.social
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                    4 hours ago

                    Great, I’m glad we sorted that out. Thanks for the unnecessary clarification.

      • tabular@lemmy.world
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        7 hours ago

        It’s a wish list of what companies hope they can enforce. In the EU Windows licenses are transferable, for example.

        One day a judge can say you actually paid for a Game.

      • ChicoSuave@lemmy.world
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        6 hours ago

        Shut the fuck up with your pedantic points. We are broadly talking about having fun with a game. Who the fuck cares if I don’t own it after 10 years? People mature, fads fade, and games get stale. Do I like it? No. But I am not going to derail all other conversations to make it about the point I am determined to shove into every around me. Fuck off.

    • the_q@lemmy.zip
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      8 hours ago

      At what point do we as consumers stop clicking “Accept” on 200 page agreements?

      • artyom@piefed.social
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        8 hours ago

        As soon as we stop needing those services. Most of the time it’s:

        1. These words make no sense to normal people
        2. It would take hours to read.
        3. Not using the product is not a choice anyway.