

I did use Feishin for a while, it’s an excellent music player but unfortunately not a native program. I might switch back to it from Tauon though, as actually playing the whole song before going to the next is a pretty nice upgrade hehe
I did use Feishin for a while, it’s an excellent music player but unfortunately not a native program. I might switch back to it from Tauon though, as actually playing the whole song before going to the next is a pretty nice upgrade hehe
It looks really good indeed, and I don’t mind at all to pay for apps (I pay for FairEmail)… however it is very strange for me to add a nonfree app to the list I use every day… everything else is open source.
I currently host Navidrome, which has an okay web player. On Android I use “Tempo” (though it is unmaintained) to connect to it, and on Linux I use Tauon (though it has very poor playback). I could not find a native Linux client that is not buggy unfortunately, so I’m also on the lookout for better solutions!
I’m not familiar with the device you are talking about but every client I tried supports MPRIS, which are the regular media controls that can be used via the playerctl
command, so you should be able to hook things up that way.
Ah, yes… if only. I’ve upgraded internally SLR 1.0 -> SLR 3.0 but we can’t deploy it until a bug is fixed in the Steam client that causes, when we enable SLR 3, all Steam Decks to run the Linux build. Yes, Steam Decks run the Proton version, solely because the save file has different letter casing (yes I know it’s so annoying haha). We’ve spent quite some time on this and there’s no way to fix this without some folks losing their saves, and that is absolutely not an option. Soooo for now desktop Linux is stuck on runtime 1.0, and Steam Deck users are stuck on Proton. “fun” :/
At my studio we maintain a native Linux version with a custom game engine, and it indeed takes a lot of time. I don’t consider Proton a viable option as we lost the ability to integrate with Linux-specific stuff such as Wayland APIs or better input, but I can definitely see the appeal of switching to Proton… if your team uses Windows. If you have some developers on Linux, you naturally get a Linux build (if using cross platform APIs ofc) and it’s actually faster to cross-compile a Windows build every once in a while (skip the slow ntfs I/O) and ship that. But it requires getting more of the team on Linux :)
Really cool to see more WINE Wayland support, I ought to try it out and see games running natively on my system!
It’s an ordinary consumer wifi 4 router (by a company named Renkforce). I was able to use WDS with it previously, but I haven’t got it working since flashing openwrt, which is why I was trying relayd. A hotspot from my phone works (but is really slow obviously). I suspect something is wrong with my interface or firewall setup, given the colors of the interfaces.
I’ve tried to match your setup, but to no avail.
Interfaces:
Static address (192.168.2.1) Firewall zone: lan
Static address (192.168.0.211) Device: phy0-sta0 (listed as the client in the dropdown) Gateway: 192.168.0.1 Use custom DNS servers: 1.1.1.1 (using root router’s IP causes DNS to stop working) Firewall zone: WLAN
Relay bridge Relay between: lan wwan Firewall zone: unspecified
Firewall zones: lan ⇒ WLAN accept accept accept WLAN ⇒ lan accept accept accept
With this, I am able to ping google.com from a openwrt ssh session, but not my laptop connected w/ ethernet (and a static ip). In the interfaces list, lan is green, repeater_bridge is grey, and wwan is red. I tried running /etc/init.d/firewall stop but still no luck.
When I follow this guide and get to the part where DNS server of wwan to the root router’s IP, I am not able to ping anything from a ssh session into the router (I get “bad address ‘google.com’”. So, I set the DNS address to 1.1.1.1 which restored ping’s functionality. However, with this configuration the network does not appear to be shared at all. My PC, connected to the LAN port, cannot access the internet (regardless of forcing a static IP for the pc)
You can’t self-host Ghost? I’d like to stay on the same domain indeed, not wanting to also mess up folks subscribed to RSS.
Awesome! Once this is out, I think I will migrate my blog from WriteFreely to Ghost. I hope I can reduce disruption for existing followers though…
Thank you! It definitely does, I will be using that Restic article for sure! I actually use NixOS on my main laptop, which I found via Vimjoyer’s videos. It’s great, though I wish documentation for more advanced usage was more readily available. I started making the server, currently my biggest roadblock is testing the infrastructure without going live (I made the flake generate a VM for now but it takes a long time to build it every edit and I can’t even get ssh working) and figuring out how I’ll eventually install it with minimal downtime.
I want to move my whole server to NixOS. It’s gotten to the point where I have no idea where all the Ubuntu config files went, and handling half of it via Docker vs baremetal. I hope this will allow me to set up proper backups as well, and maybe get better at Nix! I started a few days ago using the VM feature, but it’s tricky to work on for now, perhaps I haven’t found the right workflow.
Awesome! I now know the next show we’ll watch when we finally coordinate to finish Breaking Bad off my Jellyfin instance :)
(unrelated to piracy, though I agree with the main point of the post) I loved Le Bureau des Légendes! Are these shows well-subtitled/dubbed? That’s what prevents me from sharing them with my English-speaking friends usually, the language barrier is too great and it’s not as usual to watch a subtitled French show than a kdrama f.e
Hmm no, I haven’t had this issue. Tempo works fine for me, it’s been mostly bug-free except for a few oversights:
I’m (still) on a Pixel 3a, running LineageOS, in case that matters.