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Joined 2 years ago
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Cake day: August 6th, 2023

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  • I currently host Navidrome, which has an okay web player. On Android I use “Tempo” (though it is unmaintained) to connect to it, and on Linux I use Tauon (though it has very poor playback). I could not find a native Linux client that is not buggy unfortunately, so I’m also on the lookout for better solutions! I’m not familiar with the device you are talking about but every client I tried supports MPRIS, which are the regular media controls that can be used via the playerctl command, so you should be able to hook things up that way.


  • Ah, yes… if only. I’ve upgraded internally SLR 1.0 -> SLR 3.0 but we can’t deploy it until a bug is fixed in the Steam client that causes, when we enable SLR 3, all Steam Decks to run the Linux build. Yes, Steam Decks run the Proton version, solely because the save file has different letter casing (yes I know it’s so annoying haha). We’ve spent quite some time on this and there’s no way to fix this without some folks losing their saves, and that is absolutely not an option. Soooo for now desktop Linux is stuck on runtime 1.0, and Steam Deck users are stuck on Proton. “fun” :/


  • At my studio we maintain a native Linux version with a custom game engine, and it indeed takes a lot of time. I don’t consider Proton a viable option as we lost the ability to integrate with Linux-specific stuff such as Wayland APIs or better input, but I can definitely see the appeal of switching to Proton… if your team uses Windows. If you have some developers on Linux, you naturally get a Linux build (if using cross platform APIs ofc) and it’s actually faster to cross-compile a Windows build every once in a while (skip the slow ntfs I/O) and ship that. But it requires getting more of the team on Linux :)




  • I’ve tried to match your setup, but to no avail.

    Interfaces:

    lan

    Static address (192.168.2.1) Firewall zone: lan

    wwan

    Static address (192.168.0.211) Device: phy0-sta0 (listed as the client in the dropdown) Gateway: 192.168.0.1 Use custom DNS servers: 1.1.1.1 (using root router’s IP causes DNS to stop working) Firewall zone: WLAN

    repeater_bridge

    Relay bridge Relay between: lan wwan Firewall zone: unspecified

    Firewall zones: lan ⇒ WLAN accept accept accept WLAN ⇒ lan accept accept accept

    With this, I am able to ping google.com from a openwrt ssh session, but not my laptop connected w/ ethernet (and a static ip). In the interfaces list, lan is green, repeater_bridge is grey, and wwan is red. I tried running /etc/init.d/firewall stop but still no luck.


  • When I follow this guide and get to the part where DNS server of wwan to the root router’s IP, I am not able to ping anything from a ssh session into the router (I get “bad address ‘google.com’”. So, I set the DNS address to 1.1.1.1 which restored ping’s functionality. However, with this configuration the network does not appear to be shared at all. My PC, connected to the LAN port, cannot access the internet (regardless of forcing a static IP for the pc)




  • Thank you! It definitely does, I will be using that Restic article for sure! I actually use NixOS on my main laptop, which I found via Vimjoyer’s videos. It’s great, though I wish documentation for more advanced usage was more readily available. I started making the server, currently my biggest roadblock is testing the infrastructure without going live (I made the flake generate a VM for now but it takes a long time to build it every edit and I can’t even get ssh working) and figuring out how I’ll eventually install it with minimal downtime.


  • I want to move my whole server to NixOS. It’s gotten to the point where I have no idea where all the Ubuntu config files went, and handling half of it via Docker vs baremetal. I hope this will allow me to set up proper backups as well, and maybe get better at Nix! I started a few days ago using the VM feature, but it’s tricky to work on for now, perhaps I haven’t found the right workflow.