

Massively depends on the private tracker. Some have a hard economy where you must seed every byte, but there are plenty of trackers that have bonus points based on seed time and torrent size which you can exchange for download allowances.
Some easy to get in trackers are torrentleech and seedpool, AFAIK both of them have open signups occasionally.









SCSKiller looks at game files and tries to compile any shaders it finds. This is supposed to reduce stuttering during gameplay due to shader compilation.
The impact varies game to game, depending on how bad that particular title is with shader stuttering. HardwareUnboxed on YouTube did some benchmarks and found some cases where it gives you massive gains while others are the same or worse than the baseline without SCSKiller.