• 2 Posts
  • 28 Comments
Joined 2 years ago
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Cake day: June 16th, 2023

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  • Somewhat in between, more towards the former I guess?

    I wouldn’t say it’s nonsense nor that it should be made fun of, I simply disagree on calling it a “choice”. It’s more like a D&D saving throw, and sometimes the DM just makes it mathematically impossible for you to pass it, but I concede that “choice” is less verbose than that.
    I agree that you can change your psychological reaction to everything, and that it’s not easy, but it’s not, like, an API call to a well documented open-source library, and you don’t necessarily have full control over what that change is.

    The other interpretation is basically your opinion, but actively dismissing the fact that it’s never not always effortless or painless - I’ve heard that here and there, by people I’m not really fond of.






  • Maybe it’s because I played them all several times (the original ones, not the LE), but the gunfight mechanics are extremely okay enough to me - oddly enough Andromeda was the one I most enjoyed shooting in (though I didn’t finish it due to hardware problems).

    Exploration as in sightseeing, yes you’re right, I forgot about it - though I don’t remember there being much actual exploration in 2 and 3? Granted, I either missed some things in 2, or they were included with some DLCs I didn’t have at first.




  • I don’t know about Zuko being less strong, he did betray his father (and temporarily abandon his girlfriend) just to follow his moral compass; his runtime (and his first faux-turnaround at the end of book 2) highlight how difficult it was for him.

    Sokka only had do smarten and humble himself a bit, which is no easy feat either, but easier by comparison.

    … which is why if I had to pick a favorite from A:TLA, I’d choose Iroh.
    Zuko was never really evil, but, where he took his time to look at his moral compass, Iroh had to experience geomagnetic reversal and made it out alive.
    WITHOUT a kind uncle nudging him in the right direction.










  • I know what you’re talking about, my condolences.

    I had that bug too at times, and AFAIK it isn’t even Linux-specific; unfortunately, fixing it requires praying to all the gods you know of and hoping one of them hears your plight.

    Here are some of the forbidden rituals I’ve had some success with:

    • Whatever Proton version you’re using, change it (or change it back if it’s the second time you get this problem);
    • Rename or delete the HD2 compatdata directory, something like ~/.local/share/steam/steamapps/compatdata/six_digit_number_idr;
    • Restart your router if your ISP gives you a different IPv4 address every time (SoL if it doesn’t);
    • Disable IPv6 on your system;
    • Use Google’s DNS servers;
    • Use non-Google DNS servers;
    • Delete nProtect (it should be downloaded and installed back again automatically).

    If none of those work, which wouldn’t surprise me, I fear only time will fix your game as it did mine.

    As for the anti-cheat being the cause: I don’t doubt for a second that it makes the netcode janky as fuck, but I have ~600 hours on record, and not more than 2 hours were on Windows 10. Linux’s fine.