Hello, i was wondering if there are any good indie games on steam to try out. Can be free or paid, i don’t mind if there’s no native linux build either (i play stuff with wine/proton anyways lol) and i don’t mind the genre. I’ve been thinking of trying something new as of recent so i thought i might ask it here.

Thanks!

  • SaraTonin@lemmy.world
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    2 hours ago

    Noita is very cool, very deep, and has a tonne of content. It’s common for people’s first win to take about 100 hours, if they watch/read guides & the wiki

    And I say first win, because the community calls getting your first win “the tutorial”. It’s 10% or less of the total content in-game

    Two things that make it stand out: firstly, it’s hard. The community calls it “wizard death simulator”. That doesn’t mean that it’s not fun even at the start or that you can’t become ridiculously powerful, just that you will suck when you first start playing

    Secondly, it’s not a metaprogression game which gives you the illusion of progressing by unlocking things or bumping up your stats. Killing bosses does unlock spells, but none of them are “if I find this at the start I’ll melt enemies”. They’re more “if I find this halfway through a run it might be fun to experiment and see what weird kind of a wand I can build”

    Trailer: https://youtu.be/0cDkmQ0F0Jw

    Tell me that doesn’t look sick

    • BodilessGaze@sh.itjust.works
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      59 minutes ago

      I got my first victory at a mere 80 hours, so you could say I’m a God gamer. And the only thing Gods fear is polymorph.

  • HuePony@lemmy.ml
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    1 hour ago

    Everything is a crab

    There is no game(and their new game)

    Deep rock galactic

  • Caveman@lemmy.world
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    3 hours ago

    I play indie games a bunch, here’s my shortlist:

    • Factorio (factory builder)
    • Enter the Gungeon (bullethell top down shooter)
    • Slay the spire (rougelike deckbuilder)
    • Subnautica (underwater exploration/survival/base building) - nr 2 is in early access, publisher deal with Krafton so good for the devs they fucked up trying to get out)
    • Megabonk (rougelike auto-shooting, 3d vampire survivors type)
    • Outer Wilds (space mystery exploration)
    • Chants of Senaar (language decoding)
    • Return to the Obra Dinn (forensics)
    • Dave the Diver (dive fishing/sushi serving)
    • Celeste (2d platformer)
    • Neon White (speedrunning FPS)
    • Papers Please (soviet style document checking)
    • Cuphead (metroidvania)
    • Magic Archery (very short and solid incremental, free and unmonetized, very rare)
    • Inscryption (deckbuilder)
    • Schedule I (drug dealing sim)
    • Hollow Night (2d platformer Soulslike)
    • Hades (roguelite)

    All of them are good and they’re mostly different types of games. All are tons of fun to play and most of them have a very charming art style (schedule I, and Megabonk Notably lacking there)

    Out of these the absolute favorites are Factorio, Outer Wilds, Return to the Obra Dinn.

    Side note, very important you stick with Outer Wilds until you find a major secret, people sometimes bounce off it and miss out on a once in a lifetime gaming experience.

    • FauxLiving@lemmy.world
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      60 minutes ago

      Magic Archery (very short and solid incremental, free and unmonetized, very rare)

      If you like incrementals look at the Gnorp Apologue. Very well designed and the presentation is top tier. Good enough to have spawned new ‘Gnorp-like’ games:

      Dwarf Eats Mountain is very gnorp-like, it just released so the balance is a little rough but the dev is very active (there’s been 4 updates in the past 3 days).

      Journey to Incrementalia same idea, it does a good job on having unique troop ‘builds’ due to the synergies between different types of units and the prestige upgrades.

      Honorable Mention: Tower Wizard, more standard incremental but well done.

    • fragrantvegetable@sopuli.xyz
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      1 hour ago

      Can confirm that Outer Wilds and Return of the Obra Dinn are amazing games unlike anything I’ve had played before. Though both needed some time before it clicked for me. Subnautica, Celeste, Hollow Knight, and Hades are solid games too.

      I’d also like to mention Soma (a horror game I still often think about) and the two Ori games (metroidvanias with incredible soundtracks).

  • binarytobis@lemmy.world
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    2 hours ago

    You know, I always loved Supraland and I never hear people talk about it. The gameplay is a little like Zelda in concept, but the puzzles are a lot more satisfying and it’s essentially set in the Lego movie.

    • Harimau@lemmy.world
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      34 minutes ago

      Supraland is overall very enjoyable. Nice progression, story and puzzles. I would recommend Supraland, Crash DLC, Six Inches Under (Standalone Game).

      But it has nothing to do with Lego.

  • DaTingGoBrrr@lemmy.ml
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    1 hour ago

    The Forgotten City. The less you know about it the better

    And Inscryption is one of my favorite card battlers

    • Mistic@lemmy.world
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      1 hour ago

      Fun fact, The Forgotten City was originally a Skyrim mod.

      And I gotta say, the story in that one was impeccable.

  • Wildmimic@anarchist.nexus
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    2 hours ago

    I’ll name some not yet mentioned in this 🧵.

    Sulfur is a nice indie boomer shooter, very addictive and unique.

    Witchfire is a single player extraction shooter by the devs of painkiller - still in early access, but very polished and amazing gunplay.

    Shattered pixel dungeon is my go-to roguelike these days, for free at https://github.com/00-Evan/shattered-pixel-dungeon/releases - the paid Steam version comes with UI optimizations for PC.

    Hardspace Shipbreaker puts you in the role of a worker in a spaceship recycling plant - it’s a dangerous job, and the company is very anti-union. Good story, Very Zen or high pressure depending on the selected mode, good Americana soundtrack.

    Utopia must fall is my go-to arcade game. Has roots in missle command, defeating waves and picking upgrades in a bit of a roguelike style. Timeless and unique graphics style.

    DotAge is a turn based city builder where your doom has been foretold in a vision of your town elder. Make sure you stem against the tide of bad omens and the change of seasons.

    Chronicon is an 2d ARPG. Done let the graphics fool you, it has very deep costumization options and unique builds to explore. It was finished, but Development has been picked up again unexpectedly after the dev came back to his roots after a failed project.

    Cavalry Girls is a top-down Mecha game where you have to defend a city for 100 days. The UI is a bit convoluted, but it offers nice gameplay and deep costumization of your Mechas and you town defenses.

    Deadeye Deepfake Simulacrum is a minimalistic top down game, where you play an agent for a mysterious agency which brought you back to life, and you have to work off you debt. You can hack anything(including flying bullets!), try stealthy approaches or go in guns blazing.

    Mortal Sin is a melee Fps Roguelike. Lots of classes, weapons, armor and perks to choose from, unique graphics style, special moves depending on the equipped weapon and satisfying hack-and-slash gameplay.

    Delta V: Rings of Saturn Is a top-down hard sci-fi game with accurate physics where you play as captain of a mining ship based on Enceladus (a Saturn moon), mining for minerals in the asteroid belt. Very Zen, until you try racing through the Belts or pirates damage your ship and You have to jury-rig it to make it home while keeping an eye on your fuel reserves.

    Last but not least, We who we are about to die is an third person Gladiator sim in ancient Rome. The gimmick here is the fighting mechanics, where your mouse input moves the weapon and the speed of your weapon, the part you hit with and where you hit are all important. Takes a while to get good at swinging or throwing your axe, aw well as realistically blocking hits with your shield. Permadeath raises the stakes.