I take my shitposts very seriously.

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Joined 2 years ago
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Cake day: June 24th, 2023

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  • rtxn@lemmy.worldtoSelfhosted@lemmy.worldPewDiePie: I'm DONE with Google
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    6 days ago

    I seriously doubt that anyone who asks that question doesn’t already have a foregone conclusion, but fine, I’ll indulge you.

    Probably not. If he was, and had been hiding it his entire life, even in the era when he was the youtube star and had zero restraint, why would he slip up those few times, and especially such highly public ways?

    He did and said some shit in his early 20s, and he deserved the criticism at the time, but those incidents weren’t repeated and weren’t part of a pattern. He wasn’t the paragon of virtue and maturity, but I’m willing to bet my left nut that neither are the people who are lining up to crucify him, and the only difference is that he had an audience. The people who aren’t willing to let go of their prejudices after a decade are equally as immature.




  • rtxn@lemmy.worldtoSelfhosted@lemmy.worldPewDiePie: I'm DONE with Google
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    7 days ago

    hosting their videos on their own website

    I love that entrepreneurial attitude. If an online service is unsatisfactory, just develop your own software from the ground up and provision the infrastructure from your pocket. Car industry sucks? Just build your own car! GPU prices high? Grab a soldering iron and a handful of sand, how hard could it be?

    Things are always more complex than they appear. The whole point of services like Youtube and Patreon is to offload that complexity onto the provider in exchange for a fee (or some other form of compensation) from the user. Just look at how many early Lemmy instances have gone offline because of the overwhelming financial or administrative burden. Hate the companies all you like, and by all means look for independent solutions, but don’t pretend they offer no value whatsoever.









  • rtxn@lemmy.worldtoSelfhosted@lemmy.worldVPN server on router or within home network?
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    15 days ago

    Tailscale. It does some UDP fuckery to bypass NAT and firewalls (most of the time) so you don’t even need to open any ports. You can run it on individual hosts to access them directly, and/or you can set it up on one device to advertise an entire subnet and have the client work like a split tunnel VPN. I don’t know about OpenWRT, but both pfSense and OpnSense have built-in Tailscale plugins.

    People are freaking out about their plan to go public, but for the moment, it’s a reliable, high quality service even on the free tier.

    I’ve also used Ngrok and Twingate to access my LAN from outside, but they simply use relay servers instead of Tailscale’s black magic fuckery.



  • Your dogwater arguments boil down to “it should support this specific configuration and fuck everyone else”. How is that different from a game being restricted to Windows? And how exactly does that solve the issue of still dedicating significant effort to support an even smaller set of devices?

    (edit) Actually, don’t answer that. Your comment is proof of your remarkable ignorance on the topic and anything else you have to say is a waste of everyone’s time.


  • It makes perfect sense to do this. You have no idea how much extra work it is to maintain a Linux-native version that works predictably across the entire range of Linux machine configurations. Factorio has one guy, raiguard (hallowed be his name), in charge of the Linux build, and he wrote a blog post about the unique challenges of supporting the Linux native build.

    Proton is already known to be perfectly capable of running most games as good as or even better than Windows. Game developers can defer the issue of compatibility and focus on developing the game instead of having to implement client-side decorations for GNOME users.


  • Perhaps there was an easier lighter-weight way of doing this?

    sshuttle does exactly that. It’s basically a VPN that uses SSH tunnelling. If you have a host in the same network as the target machine, and you can SSH into it, sshuttle can route all TCP traffic between you and the target (or a subnet) through the host without having to bind local ports manually.

    sshuttle -r ssh_server <hosts/subnets...>