This is so funny because rust has one of the worst cheating situations and majority of their players are windows users, and theres lots of games that have anticheat that allows linux and have notably less significant cheating problems like marvel rivals. in reality rust doesn’t take cheating very seriously because if they did they would have more server side software that detects illegitimate behaviour like tons of other games do successfully… even most popular Minecraft servers have better functioning anti cheat that is completely server side than rust has while getting kernel access to your pc. its pathetic and lazy development tbh and this entire post from them reads like such extreme cope…


Wallhack is an obvious one or anything that reads client and modifies the display.
Wallhack could be discovered through machine learning but very difficult I’d imagine. Other simpler rendering hacks like skin swap would be probably the hardest thing to detect server side as there’s no trace.
I think thats a fair ground though. Clearly client side anti cheat simply doesn’t work and if someone wants to put hats on their characters to headshot them easier then let them be the losers they are.
Absolutely, but thats strongly mitigated via not giving the client information it doesnt need to know.
Totally thought if you take a look at dota2 cheat scape the losers still come up with ways to mod an edge but a lot of that can be still detected when you put a competent engineers hat. I think the only really undetectable change is model/texture replacement which is honestly not that big of a deal as far as ruining fun for others sort of cheaters.