If it will work like NIS currently does, from the Nvidia control panel (i.e. driver controlled) then that would be awesome. In the current state the game will need support built in which means that if a game dev implements it poorly, the results will be bad as well. Example is F1 23 in VR.
It sounds like the DLSS updates are controlled by the driver now, so old games will immediately be using the new DLSS updates
If it will work like NIS currently does, from the Nvidia control panel (i.e. driver controlled) then that would be awesome. In the current state the game will need support built in which means that if a game dev implements it poorly, the results will be bad as well. Example is F1 23 in VR.
I mean it will update old DLSS implementations, so it will support many games on launch day