

To be fair trial and error and RNG are just par for the course with classic roguelikes, but learning how to manage all that is part of the appeal. Nethack and Dungeon Crawl Stone Soup are probably the two best-supported old classic roguelikes out there. Honorable mentions for Dwarf Fortress, which basically abandoned its roguelike mode in favor of a fortress simulator, and UnReal world, which is a weird outdoor primitive survival game that’s a testament to one man’s obsession.
There are also more modern offerings like Tales of Maj’Eyal, Caves of QUD, and Dungeons of Dredmor that are fully faithful roguelikes with either more modern graphics or QOL upgrades.


Literally all of the arguments in this post apply equally to people freshly out of high school, except that most of them won’t have well-paying jobs already. But then again, if an adult has a well-paying job why are they thinking about going back to school?