

A little bit more than just hardware, it’s also official support from Valve, who are also the creators and maintainers of both Steam and SteamOS. We’ll see how much that counts for, I think Valve doesn’t have a great reputation for their support.


A little bit more than just hardware, it’s also official support from Valve, who are also the creators and maintainers of both Steam and SteamOS. We’ll see how much that counts for, I think Valve doesn’t have a great reputation for their support.


In addition to aforementioned current pricing problems, the steam machine also comes with a small form factor (which is difficult to build to work well, might need specially made parts to fit it) and a preinstalled easy to use console-like OS for gaming, presumably with support.
If you don’t care for those, then sure, not the target market. I’m not planning on buying one, but if I ever want a small form factor PC, this is going to be a serious contender - even if I end up putting a different distro on it, there’s real value in the form factor and presumably having hardware that’ll work well on Linux.


I think the rest of the article is locked behind javascript, there was a fade and a button to load the rest of the article.


I don’t remember what the shell and terminal emulator situation looked like, but I do remember that the installer specifically asks you to choose how you want to partition, so it seems unfair to me to complain about it being the “default”.
I put it on my laptop, which I barely use, and just had it still running Win10 until the SSD died. It seems really nice for that purpose, to just get a quick and easy install for a secondary device, while keeping access to everything else I like about Arch.


CachyOS is more than just a nice installer, they also have additional repos with packages built with optimizations for specific architectures and some simple utilities to make common operations easier.
It’s still fundamentally Arch with extras, but I think that’s mostly a good thing.


Remember that laptops typically have a different form factor for RAM than desktop PCs, so if valve goes for DIMM, an old laptop might not be useful for that.


I’ve been around, there’s the technic launcher, ATLauncher (that one was the go to for making packa for playing with friends), the FTB launcher, as mentioned the curseforge launcher was part of the twitch app for a while (I think it was also something like the Curse app before that?), and then Prism Launcher is actually a fork of a fork of MultiMC, but the in-between fork was a little bit of a controversial mess that fell to a hostile takeover by one of the maintainers - which spurred the remaining maintainers to make what I see as the best launcher currently available. Oh, and I think modrinth might have a launcher now?
Oh, yeah, I also remember the old Minecraft launcher, I think there was a modded version of that with support for multiple profiles so you didn’t have to switch mods manually!
It’s funny how much history there is if you go digging into things like this, and I’m sure I missed a lot.


That’s like pointing at an Android-based smart fridge, saying it doesn’t run Skyrim, and saying it’s a Linux issue, because android is based on Linux.


I’ve got one light in a room that makes a quiet whining noise when on, seemingly only after a minute or so (maybe after it warms up a bit). Thankfully I can just keep it off just fine, but occasionally I’ll turn it on for a bit more brightness, and realise it’s still on a while later by the annoying noise.


Ah, sorry, I confused you for the original commenter. The first sentence is a bit nonsensical, it is a bit rude and snarky, but I meant it as a joke, since I had the wrong impression the person having issues with flatpak steam is asking about issues with flatpak steam.


I don’t have a reference, but I’ve been seeing random individuals asking for help and finally saying they fixed their issue by switching away from flatpak, so… You, I guess? Your.problem might be a perfect example of one of the many problems that keep popping up, that seem to only happen on the flatpak version.


I think you’re wrong about one thing - it’s not about compute cost, but about complexity of accounting for latency. You could check if the player can see the enemy they’re claiming to have shot, but you really need to check if they feasibly could’ve seen the enemy on their computer at the time they sent the packet, and with them also having outdated information about where the enemy was.
The issue gets more complex the more complex the game logic is. Throw physics simulation into the mix and the server and clients can quickly diverge from small differences.
Ultimately, compensating for lag is convoluted, can still cause visible desync for clients (see people complaining about seeing their shots connect in CS2 without doing damage), and opens up potential issues with fake lag.
More casual games will often simply trust the client, since it’s better for somebody to, say, fly around on an object that’s not there for other players, than for a laggy player to be spazzing out and rubberbanding on their screen, unable to control their character.


I suppose the thing I’m worried about is more general Linux SteamVR support than the streaming itself… But duh, the headset can run games on Linux standalone, so they’ve gotta have SteamVR working well. The only question is, am I behind on the news, or have they been holding back the updates internally?


I do believe they called out that the steam machine is designed to work with the frame, right? I’d have expected to see Linux SteamVR updates leasing up to this, to get it fully fixed up and tested ahead of time, though I might also have missed something…


Apertus was developed with due consideration to Swiss data protection laws, Swiss copyright laws, and the transparency obligations under the EU AI Act. Particular attention has been paid to data integrity and ethical standards: the training corpus builds only on data which is publicly available. It is filtered to respect machine-readable opt-out requests from websites, even retroactively, and to remove personal data, and other undesired content before training begins.
We probably won’t get better, but sounds like it’s still being trained on scraped data unless you explicitly opt out, including anything that may be getting mirrored by third parties that don’t opt out. Also, they can remove data from the training material retroactively… But presumably won’t be retraining the model from scratch, which means it will still have that in their weights, and the official weights will still have a potential advantage on models trained later on their training data.
From the license:
SNAI will regularly provide a file with hash values for download which you can apply as an output filter to your use of our Apertus LLM. The file reflects data protection deletion requests which have been addressed to SNAI as the developer of the Apertus LLM. It allows you to remove Personal Data contained in the model output.
Oof, so they’re basically passing on data protection deletion requests to the users and telling them all to respectfully account for them.
They also claim “open data”, but I’m having trouble finding the actual training data, only the “Training data reconstruction scripts”…


Ironic that, by upvoting this comment in agreement, I’m doing the opposite of what you advocate for…


Intentionally and knowingly calling a MTF trans person a man is transphobia. Dunno about jail, but I’d be down to have legally enforced punishment for that. To be fair, that should probably cover all cases of (intentionally and knowingly) misgendering people, in a similar fashion to defamation.
I think they decided not to, with some (IMO fairly) snarky comment on how that was just a proposal and people were getting needlesely outraged.


I don’t think either has ntsync support enabled by default, but it’s supposed to have better accuracy or performance, thanks to putting the needed APIs directly in the kernel, right?
I suspect Valve knew what they were doing, and while they probably care more about having prebuilts with Steam preinstalled and convenient to use, they included desktop mode in SteamOS and made sure the steam deck was open to tinkering.