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Joined 3 years ago
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Cake day: June 7th, 2023

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  • Tldr: don’t let Perfect be the enemy of good

    I don’t know about Codebergs policy on the matter, but morally I think there’s nothing wrong with putting open-source mods for closed-source games on Codeberg.
    I always use FOSS software whenever possible, even if they’re lacking in some aspects compared to closed-source alternatives, but have no problems with closed source games. Games are entertainment, not utility. Games have a short lifecycle compared to utility software. Games are often a one-time experience, and when you’ve finished a game it’s done. (Nobody ever “finished” their use of Notepad). Meanwhile developers gotta eat.

    There’s also some precedence for open-source projects that can only be fully accessed with closed source software, like open-hardware using Eagle for PCB and schematic design (before KiCAD truly took off), or Fusion360 for CAD ( FreeCAD development is accelerating though)







  • Forward thinking venture capital funded companies are getting rarer, hence the question on motivation. Especially the last few years many VC Foss companies have squeezed harder the other way (gitea, Terraform, docker). So all kudos to BitWarden for launching Lite.

    What you say a about brand dominance, or brand protection makes a lot of sense. It’s not a good look for them that a large number of people choose to use an unofficial implementation instead of theirs. And should there ever be a catastrophic security issue with Vaultwarden, it would still reflect bad on BitWarden as that kind of nuance (like “unofficial server side implementation”) tend to get lost in reporting. Having more IT workers self-host official version probably also helps pave the way for bringing enterprise-bitwarden to companies.

    Valve are a bit of a unicorn though, because they are privately owned. There’s no investors demanding ROI the next quarter, which gives them freedom to think long term.
    When Microsoft launched windows8 and the Microsoft Store, Valve took that as an existential threat to their whole business model (the Steam store). Valve feared that Microsoft was trying to position itself like Apple on iOS and Google on Android, where there is only one platform store, and all apps are purchased through the platform store, and the platform store takes that sweet sweet 30% cut. So Valve pivoted to ensure the Steam store would not be obsolete, and give customers a reason to still use the Steam store. And what they achieved is awesome, for Linux, for Valve and for gamers. But it took nearly a decade, which is a level of patience few companies have.





  • Can attest that Folder Sync is excellent. I use it all day (in the background) for two-way sync (notes) and backup of photos videos etc

    Though a small PSA on setting up:
    I once set up a new share on a new phone with two-way sync, and the app decided to sync the (newer) empty directory to the server (i.e. delete everything) instead of pulling the files from the server to the phone.
    Easy fix: Restore notes from backup (step 0: have backups in the first place), then do an initial 1-way sync from server to phone, then change the sync job to two-way.


  • For jpg’s, no they will not get smaller. Maybe even a smidge bigger if you zip them. Usually not enough to make a practical difference.

    Zip does generic lossless compression, meaning it can be extracted for a bit-perfect copy of the original. Very simplified it works by finding patterns repeating and replacing a long pattern with a short key, and storing an index to replace the keys with the original pattern on extraction.

    Jpg’s use lossy compression, meaning some detail is lost and can never be reproduced. Jpg is highly optimized to only drop details that don’t matter much for human perception of the image.

    Since jpg is already compressed, there will not be any repeating patterns (duplicate information) for the zip algorithm to find.