• 11 Posts
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Joined 2 years ago
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Cake day: July 7th, 2023

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  • Yes, that’s what I’m saying. Running Android on Linux is one thing, and that only requires Waydroid and has nothing to do with Steam.

    Having an SDK stack specifically for androidarm64 means there are extensions there to hook into the Steam client, meaning Android apps that use Steam platform for…something. This was never announced or discussed.

    It has nothing to do with Frame specifically, because you don’t need an entire SDK entry point for one device that has nothing to do with Android anyway.

    So it must mean that they intend to give the option to hook in to Steam for game devs that already have Android builds and distribution or something. Like Netflix games, Rockstar, Bethesda…etc.











  • If you’re reading reviews on Software Manager, you don’t want to be messing with jails.

    Just use Flatpaks, and install Flatseal for permissions control over individual packages. They are sandboxed, but with permissive defaults set by the devs, so you can use Flatseal to lock them down, then set permissions you’re comfortable with. If it breaks something in that one Flatpak, then just reverse your permissions changes. Simple.



  • just_another_person@lemmy.worldtoLinux@lemmy.worldOptimism around the Steam Frame
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    7 days ago

    I think you probably need to understand the underpinnings of what Valve accomplished over the past few years to understand why the Frame is useful.

    Essentially, it’s a Deck strapped to your face. Same OS, same everything, just different hardware platform.

    Valve spent the time to revamp SteamOS in order to make it more portable to various devices, which are now launching. Couple that with their efforts on Proton, and you have an entire ecosystem with very little in the way of preventing people from adopting these devices with their ease of use.

    Steam Deck was just sort of the appetizer and test launch to gauge interest and build a fully functional hardware development and support vertical in the company, and it was wildly successful. I guarantee (if they can get the price right) that the Frame will sell WAY more units than the awful Vision Pro. I honestly think people might adopt this over buying another version of the Deck if it’s comfortable.

    Some things I expect to happen with the Frame launch:

    • A more expanded integration of Desktop features. If Valve doesn’t do it, the community will.
    • Virtual screen management
    • Theater mode for viewing media
    • Virtualized VR input (like steam-input but VR)
    • Pairing capabilities for multiplayer
    • Half-Life 3 release (not joking)


  • Opentofu is Terraform 🤣 I generally don’t throw that out there to prevent confusing people, but I prefer it, honestly.

    Packer builds images you can upload to cloud platforms.

    Terraform/Opentofu executes API calls to orchestrate spinning things up and down.

    Cloudinit is the native built-in bootstrap framework of instances themselves that all the major cloud providers support. It’s what executes as “userdata” as some call it. Check your cloud provider docs for how to hook it in.