Yes, women protagonists are so EVIL, thats exactly why I almost always intentionally pick to play as them! Wow, you are so smart!
Yes, women protagonists are so EVIL, thats exactly why I almost always intentionally pick to play as them! Wow, you are so smart!
Yes, I am the bigot that usually picks to play as a woman in video games ever since they had the option. How very bigoted of me.
No, that is not what I mean. I usually pick to play as a woman in games anyway. But I won’t explain it now, since you have just assumed something incorrect and I know it will be more frustrating for people here to leave it this way.
Sony, the world would appreciate it if you didnt acquire Kadokawa. Thanks.
Its okay, you can say it. Modern identity politics and existing market familiarity.
I mean, it would have been maybe more interesting to me to play as my own character in the Witcher universe, but Ciri is not the worst choice in the world, even if she was an extremely predictable pick for protagonist.
EDIT: “Come to Lemmy, we are way more chill and less hostile than Reddit.” Lol, whoever told me this was obviously lying. It’s exactly the same here, just with more Tankies.
This is great and I hope this technology can be implemented on older hardware that maybe barely doesn’t meet todays high system requirements.
I hope this is not used as a crutch by developers to hide really bad optimization and performance, as they have already been doing with upscalers like FSR/DLSS.
Look, I love Silent Hill 2. It is one of my most favorite games. Top ten, maybe even top five.
Bloober’s remake is mid. At best.
The change in camera perspective shifted the gameplay to be more of an “action shooter” than “survival horror,” just like what happened to Resident Evil when RE4 came out. The optimal way to play the game used to be killing the least amount of enemies possible, choosing to not fight unless absolutely necessary (in fact, fighting was never actually required in the original, you didn’t even have to kill the tutorial enemy). This actually fit the character lore of James quite well, because his personality is one that runs away from his problems, he is not a person that naturally faces his problems head on. In the remake though, combat is pretty much mandatory. And there is a lot of it.
Many, many things were changed, and it seems the changes were made simply for the sake of making changes. Like, if you’re going to make that many changes, just make it something new. The character designs are all completely different, with only James looking kinda familiar (the changes they made from initial reveal were good but they didn’t go far enough IMO). Not a fan of what they did to Eddie, Angela, or Maria. Laura is give or take IMO, not terrible but not as good as the original design either. The changes they made to Pyramid Head’s design aren’t the best IMO, they tried to lean to heavily on the movie designs (again, I guarantee that Konami mandated this because they have been meddling in SH development sver since they hacked up SH3). He doesn’t even have his “tongue hatch” or webbed nitrile gloves anymore (the gloves are some strangely clean white linnen or something now for some reason).
This isnt even touching on the Bloober Special. The bad performance. And holy moly, even the unpatched SH2 HD Collection on the Xbox 360 didnt have performance this bad. As I stated before, it wasn’t hard for Bloober to reduce a lot of the performance problems. Few clicks of a button here and there, and probably could have just ran their models directly through Blender Decimate without any touchup for LOD models. Would have vastly reduced performance problems. They just didn’t, and the reason why is entirely either they were too lazy or they didn’t know. Both of these options are pretty bad explanations, but make complete sense when you look at Bloobers past games. I would expect their next game that seems to literally just be a project duplicate of SH2 remake, CRONOS, to probably have all of the exact same problems.
Classic Bloober, can’t have a Bloober game with out being mid-at-best and having bad performance problems.
Apparently, they didn’t use the fog to do what it was originally designed to do in the original.game: hide unloaded and low LOD assets. Game also suffers from using features the game doesn’t need, like dynamic lighting features when the lighting is static and not dynamic. Also a lot of polygon overdraw. Like, the tree models in the forrest dont have a lower LOD when farther away, theyre all the same high poly asset, even the far away trees and ones you cannot see because other trees and fog occlude them. Literal amateur mistakes.
Metroid and Alien are two of my favorite franchises, both featuring strong heroic women as the central character, but go off.
Thanks for telling me to just block you, proving that Lemmy is not the place of positivity that it was advertised to me as. Some of you Lemmy users are just as hateful as users somewhere like on t social, gotta love it.