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Joined 3 years ago
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Cake day: June 21st, 2023

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  • In general:

    • I would rather not wait. This mostly benefits everyone: user gets to see what is coming, developer gets feedback, and depending on software maybe user can start getting the benefits sooner
    • on the other hand, it has some risks: maybe devs spend time fixing problems instead of bigger “building the system” tasks. Maybe users get attached to the “pre-release way of doing things” even if the final release is better. (Early access game mods can be very vulnerable to this)

    Complete vs simple software, it depends on what the job is. Some complexity is fine, and some bugs are fine, as long as there is a plan to get to where you want the software to be.












  • Because it’s less real. The amount of harm and/or damage is proportional the realism. Using that shitty line drawing I made for an example: if I say the lines represent something objectionable, would that make it so? No, not really.

    The closer to real, the greater the psychological damage to the viewer. However it’s still no actual harm to anyone else.

    And then production of actual CSAM actually does harm children.

    Like, this seems like blatantly obvious stuff, no one is harmed by someone making lines on paper. (Or with modern tech lines on a screen but the idea is the same.)



  • Hmmm…

    I mean, purely on principle? Sure. No one would have been harmed apart from the environmental damage. Once that’s done, nothing will undo that.

    Psychological damage purely from exposure and normalization of that kind of content, probably not ideal.

    The muddying of the waters around Epstein guilt, also bad. (“That was fake, so any other news must also be fake”).

    Apart from the above sorts of things, (but maybe there’s others I didn’t think of off the top of my head): as long as no one watches it, it’s no more harmful than the sentence describing the idea in the first place.