mr_MADAFAKA@lemmy.ml to Linux Gaming@lemmy.worldEnglish · 9 hours agoEurogamer asked Valve if there had been any progress in helping games requiring kernel-level anti-cheat, with Valve responding that the Steam Machine's expected focus on multiplayer gaming could encoulemmy.mlimagemessage-square35fedilinkarrow-up1166arrow-down11file-text
arrow-up1165arrow-down1imageEurogamer asked Valve if there had been any progress in helping games requiring kernel-level anti-cheat, with Valve responding that the Steam Machine's expected focus on multiplayer gaming could encoulemmy.mlmr_MADAFAKA@lemmy.ml to Linux Gaming@lemmy.worldEnglish · 9 hours agomessage-square35fedilinkfile-text
https://www.eurogamer.net/will-battlefield-6-work-on-steam-machine-valve-hopes-its-new-hardware-will-prompt-a-fresh-discussion-with-developers-over-kernel-level-anti-cheat
minus-squareFishFace@piefed.sociallinkfedilinkEnglisharrow-up1·5 hours agoSo, nothing that can defeat a good aimbot or limited wall-hack then, and a lot that would interfere with lag compensation. I mean yeah, all that can be done server side should be, but there’s a lot that can’t be.
So, nothing that can defeat a good aimbot or limited wall-hack then, and a lot that would interfere with lag compensation.
I mean yeah, all that can be done server side should be, but there’s a lot that can’t be.