Following on from the success of the Steam Deck, Valve is creating its very own ecosystem of products. The Steam Frame, Steam Machine, and Steam Controller are all set to launch in the new year. We’ve tried each of them and here’s what you need to know about each one.

“From the Frame to the Controller to the Machine, we’re a fairly small industrial design team here, and we really made sure it felt like a family of devices, even to the slightest detail,” Clement Gallois, a designer at Valve, tells me during a recent visit to Valve HQ. “How it feels, the buttons, how they react… everything belongs and works together kind of seamlessly.”

For more detail, make sure to check out our in-depth stories linked below:


Steam Frame: Valve’s new wireless VR headset

Steam Machine: Compact living room gaming box

Steam Controller: A controller to replace your mouse


Valve’s official video announcement.


So uh, ahem.

Yes.

Valve can indeed count to three.

    • sp3ctr4l@lemmy.dbzer0.comOP
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      21 hours ago

      That’s what I’m trying to say, they bothered to specify it can hit 4k60 with upscaling, console marketing tends to just skip that qualifier part, misleadingly.

      • juipeltje@lemmy.world
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        10 hours ago

        Ps5 even advertises 8k, because some easy to run indiegame might be able to be run at that res lol.

        • sp3ctr4l@lemmy.dbzer0.comOP
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          8 hours ago

          Ah yes lol, for all the average consumers with 8K TVs, who really need full 8K detail to notice the subtle variation in vector widths in like, Silksong.

          … 8K is an actual scam, holy shit, you can do the angular resolution math, and 8K basically only even theoretically makes sense in a VR headset, and thats before you even think about price.