I’m asking because I just bought Cronos: The New Dawn on Steam because it has a native Linux port. To be fair, I would have bought it at some point anyway but I got excited when I saw it had a Linux port. The game is missing features that the Windows version has, It runs horribly at any setting other than very low. I think they only bothered testing for the SteamDeck. But if that’s the case, why does it support FSR 4.0? To be fair, the Windows version doesn’t run amazing either if you enable ray tracing but it still performs way better than the Linux port. Why do devs keep doing this? I’ve bought many Linux games that have problems that the Windows versions don’t have. Why even make a port if you’re not going to bother testing or optimizing it?


This is the exact thing I was telling people when proton came out. Sure it’s great that we can pay Windows games on Linux now but it’s just creating a new problem where developers literally have NO REASON to create native Linux ports. Plus, while proton is great, it’s not perfect. If a game doesn’t work correctly through proton the developer aren’t likely to care that much so fixing it will fall to Valve or the community. I’ve also heard of games getting updates which break or degrade proton compatibility. The developer isn’t likely to care about that situation either.